#include "RadientScene.h"#include "../../../DiligentCore/Primitives/interface/DefineInterfaceHelperMacros.h"#include "../../../DiligentCore/Primitives/interface/UndefInterfaceHelperMacros.h"Classes | |
| struct | Diligent::RadientToneMappingAgXDesc |
| Custom AgX tone mapping parameters. More... | |
| struct | Diligent::RadientToneMappingDesc |
| Tone mapping settings shared by all render techniques. More... | |
| struct | Diligent::RadientBloomDesc |
| Bloom post-processing settings shared by all render techniques. More... | |
| struct | Diligent::RadientTemporalAntiAliasingDesc |
| Temporal anti-aliasing settings shared by all render techniques. More... | |
| struct | Diligent::RadientSSAODesc |
| struct | Diligent::RadientSSRDesc |
| struct | Diligent::RadientDepthOfFieldDesc |
| struct | Diligent::RadientSkyboxDesc |
| Skybox description. More... | |
| struct | Diligent::RadientEnvironmentDesc |
| View environment used for image-based lighting. More... | |
| struct | Diligent::RadientViewDesc |
| struct | Diligent::IRadientView |
| Persistent render view interface. More... | |
Namespaces | |
| namespace | Diligent |
| Graphics engine namespace. | |
Enumerations | |
| enum | Diligent::RADIENT_DEBUG_VISUALIZATION : Uint8 { Diligent::RADIENT_DEBUG_VISUALIZATION_NONE = 0 , RADIENT_DEBUG_VISUALIZATION_TEXCOORD0 , RADIENT_DEBUG_VISUALIZATION_TEXCOORD1 , RADIENT_DEBUG_VISUALIZATION_BASE_COLOR , RADIENT_DEBUG_VISUALIZATION_TRANSPARENCY , RADIENT_DEBUG_VISUALIZATION_OCCLUSION , RADIENT_DEBUG_VISUALIZATION_EMISSIVE , RADIENT_DEBUG_VISUALIZATION_METALLIC , RADIENT_DEBUG_VISUALIZATION_ROUGHNESS , RADIENT_DEBUG_VISUALIZATION_DIFFUSE_COLOR , RADIENT_DEBUG_VISUALIZATION_SPECULAR_COLOR , RADIENT_DEBUG_VISUALIZATION_REFLECTANCE90 , RADIENT_DEBUG_VISUALIZATION_MESH_NORMAL , RADIENT_DEBUG_VISUALIZATION_SHADING_NORMAL , RADIENT_DEBUG_VISUALIZATION_MOTION_VECTORS , RADIENT_DEBUG_VISUALIZATION_N_DOT_V , RADIENT_DEBUG_VISUALIZATION_PUNCTUAL_LIGHTING , RADIENT_DEBUG_VISUALIZATION_DIFFUSE_IBL , RADIENT_DEBUG_VISUALIZATION_SPECULAR_IBL , RADIENT_DEBUG_VISUALIZATION_WHITE_BASE_COLOR , RADIENT_DEBUG_VISUALIZATION_CLEAR_COAT , RADIENT_DEBUG_VISUALIZATION_CLEAR_COAT_FACTOR , RADIENT_DEBUG_VISUALIZATION_CLEAR_COAT_ROUGHNESS , RADIENT_DEBUG_VISUALIZATION_CLEAR_COAT_NORMAL , RADIENT_DEBUG_VISUALIZATION_SHEEN , RADIENT_DEBUG_VISUALIZATION_SHEEN_COLOR , RADIENT_DEBUG_VISUALIZATION_SHEEN_ROUGHNESS , RADIENT_DEBUG_VISUALIZATION_ANISOTROPY_STRENGTH , RADIENT_DEBUG_VISUALIZATION_ANISOTROPY_DIRECTION , RADIENT_DEBUG_VISUALIZATION_IRIDESCENCE , RADIENT_DEBUG_VISUALIZATION_IRIDESCENCE_FACTOR , RADIENT_DEBUG_VISUALIZATION_IRIDESCENCE_THICKNESS , RADIENT_DEBUG_VISUALIZATION_TRANSMISSION , RADIENT_DEBUG_VISUALIZATION_THICKNESS , RADIENT_DEBUG_VISUALIZATION_SCENE_DEPTH , RADIENT_DEBUG_VISUALIZATION_COUNT } |
| enum | Diligent::RADIENT_TONE_MAPPING_MODE : Uint8 |
| Tone mapping mode. | |
| enum | Diligent::RADIENT_SSAO_ALGORITHM : Uint8 { Diligent::RADIENT_SSAO_ALGORITHM_GTAO = 0 , Diligent::RADIENT_SSAO_ALGORITHM_HBAO , Diligent::RADIENT_SSAO_ALGORITHM_VBAO , RADIENT_SSAO_ALGORITHM_COUNT } |
| Screen-space ambient occlusion algorithm. More... | |
| enum | Diligent::RADIENT_SKYBOX_SOURCE : Uint8 { Diligent::RADIENT_SKYBOX_SOURCE_NONE = 0 , Diligent::RADIENT_SKYBOX_SOURCE_ENVIRONMENT , Diligent::RADIENT_SKYBOX_SOURCE_TEXTURE , Diligent::RADIENT_SKYBOX_SOURCE_IRRADIANCE , Diligent::RADIENT_SKYBOX_SOURCE_PREFILTERED_ENVIRONMENT , RADIENT_SKYBOX_SOURCE_COUNT } |
| Skybox source. More... | |
Defines Radient render view interfaces.