Tone mapping settings shared by all render techniques. More...
#include <RadientView.h>
Public Attributes | |
| RADIENT_TONE_MAPPING_MODE | Mode = RADIENT_TONE_MAPPING_MODE_UNCHARTED2 |
| Tone mapping operator. RADIENT_TONE_MAPPING_MODE_NONE disables tone mapping. | |
| Bool | AutoExposure = False |
| Enables automatic exposure calculation. | |
| Float32 | AverageLogLum = 0.3f |
| Average logarithmic scene luminance used when automatic exposure is disabled. | |
| Float32 | MiddleGray = 0.18f |
| Middle gray value used by tone mapping operators. | |
| Bool | LightAdaptation = False |
| Enables temporal adaptation to luminance changes. | |
| Float32 | WhitePoint = 3.f |
| White point used by tone mapping operators. | |
| Float32 | LuminanceSaturation = 1.f |
| Luminance saturation applied by compatible tone mapping operators. | |
| RadientToneMappingAgXDesc | AgX = {} |
| Parameters used by RADIENT_TONE_MAPPING_MODE_AGX_CUSTOM. | |
Tone mapping settings shared by all render techniques.