#include <RadientView.h>
Public Attributes | |
| const Char * | Name = nullptr |
| View name. | |
| IRadientScene * | pScene = nullptr |
| Scene to render. | |
| RadientEntityID | Camera = InvalidRadientEntityID |
| Camera entity to render from. | |
| IRadientRenderTarget * | pRenderTarget = nullptr |
| Render target. | |
| RadientSkyboxDesc | Skybox = {} |
| Skybox rendered by the view. | |
View description.
A view describes one persistent way to render a scene: which scene is rendered, which camera is used, and where the image is written.