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Uint32 | Diligent::GetValueSize (VALUE_TYPE Val) |
| Returns the size of the specified value type.
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const Char * | Diligent::GetValueTypeString (VALUE_TYPE Val) |
| Returns the string representing the specified value type.
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const TextureFormatAttribs & | Diligent::GetTextureFormatAttribs (TEXTURE_FORMAT Format) |
| Returns invariant texture format attributes, see TextureFormatAttribs for details.
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COMPONENT_TYPE | Diligent::ValueTypeToComponentType (VALUE_TYPE ValType, bool IsNormalized, bool IsSRGB) |
| Converts value type to component type.
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VALUE_TYPE | Diligent::ComponentTypeToValueType (COMPONENT_TYPE CompType, Uint32 Size) |
| Converts component type and size to value type.
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TEXTURE_FORMAT | Diligent::TextureComponentAttribsToTextureFormat (COMPONENT_TYPE CompType, Uint32 ComponentSize, Uint32 NumComponents) |
| Returns texture format for the specified component type, size and number of components.
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TEXTURE_FORMAT | Diligent::GetDefaultTextureViewFormat (TEXTURE_FORMAT TextureFormat, TEXTURE_VIEW_TYPE ViewType, Uint32 BindFlags) |
| Returns the default format for a specified texture view type.
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TEXTURE_FORMAT | Diligent::GetDefaultTextureViewFormat (const TextureDesc &TexDesc, TEXTURE_VIEW_TYPE ViewType) |
| Returns the default format for a specified texture view type.
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const Char * | Diligent::GetTexViewTypeLiteralName (TEXTURE_VIEW_TYPE ViewType) |
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const Char * | Diligent::GetBufferViewTypeLiteralName (BUFFER_VIEW_TYPE ViewType) |
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const Char * | Diligent::GetShaderTypeLiteralName (SHADER_TYPE ShaderType) |
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String | Diligent::GetShaderStagesString (SHADER_TYPE ShaderStages) |
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const Char * | Diligent::GetShaderVariableTypeLiteralName (SHADER_RESOURCE_VARIABLE_TYPE VarType, bool bGetFullName=false) |
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const Char * | Diligent::GetShaderResourceTypeLiteralName (SHADER_RESOURCE_TYPE ResourceType, bool bGetFullName=false) |
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const Char * | Diligent::GetViewTypeLiteralName (TEXTURE_VIEW_TYPE TexViewType) |
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const Char * | Diligent::GetViewTypeLiteralName (BUFFER_VIEW_TYPE BuffViewType) |
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const Char * | Diligent::GetFilterTypeLiteralName (FILTER_TYPE FilterType, bool bGetFullName) |
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const Char * | Diligent::GetTextureAddressModeLiteralName (TEXTURE_ADDRESS_MODE AddressMode, bool bGetFullName) |
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const Char * | Diligent::GetComparisonFunctionLiteralName (COMPARISON_FUNCTION ComparisonFunc, bool bGetFullName) |
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const Char * | Diligent::GetStencilOpLiteralName (STENCIL_OP StencilOp) |
| Returns the literal name of a stencil operation.
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const Char * | Diligent::GetBlendFactorLiteralName (BLEND_FACTOR BlendFactor) |
| Returns the literal name of a blend factor.
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const Char * | Diligent::GetBlendOperationLiteralName (BLEND_OPERATION BlendOp) |
| Returns the literal name of a blend operation.
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const Char * | Diligent::GetFillModeLiteralName (FILL_MODE FillMode) |
| Returns the literal name of a fill mode.
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const Char * | Diligent::GetCullModeLiteralName (CULL_MODE CullMode, bool GetEnumString=false) |
| Returns the literal name of a cull mode.
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const Char * | Diligent::GetMapTypeString (MAP_TYPE MapType) |
| Returns the string containing the map type.
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const Char * | Diligent::GetUsageString (USAGE Usage) |
| Returns the string containing the usage.
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const Char * | Diligent::GetResourceDimString (RESOURCE_DIMENSION TexType) |
| Returns the string containing the texture type.
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const Char * | Diligent::GetBindFlagString (Uint32 BindFlag) |
| Returns the string containing single bind flag.
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String | Diligent::GetBindFlagsString (Uint32 BindFlags, const char *Delimiter="|") |
| Returns the string containing the bind flags.
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String | Diligent::GetCPUAccessFlagsString (Uint32 CpuAccessFlags) |
| Returns the string containing the CPU access flags.
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String | Diligent::GetTextureDescString (const TextureDesc &Desc) |
| Returns the string containing the texture description.
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String | Diligent::GetBufferFormatString (const BufferFormat &Fmt) |
| Returns the string containing the buffer format description.
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const Char * | Diligent::GetBufferModeString (BUFFER_MODE Mode) |
| Returns the string containing the buffer mode description.
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String | Diligent::GetBufferDescString (const BufferDesc &Desc) |
| Returns the string containing the buffer description.
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String | Diligent::GetShaderDescString (const ShaderDesc &Desc) |
| Returns the string containing the shader description.
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const Char * | Diligent::GetResourceStateFlagString (RESOURCE_STATE State) |
| Returns the string containing the buffer mode description.
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String | Diligent::GetCommandQueueTypeString (COMMAND_QUEUE_TYPE Type) |
| Returns the string containing the command queue type.
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const Char * | Diligent::GetFenceTypeString (FENCE_TYPE Type) |
| Returns the string containing the fence type.
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const Char * | Diligent::GetShaderStatusString (SHADER_STATUS ShaderStatus, bool GetEnumString=false) |
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const Char * | Diligent::GetPipelineStateStatusString (PIPELINE_STATE_STATUS PipelineStatus, bool GetEnumString=false) |
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template<typename TObjectDescType> |
String | Diligent::GetObjectDescString (const TObjectDescType &) |
| Helper template function that converts object description into a string.
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template<> |
String | Diligent::GetObjectDescString (const TextureDesc &TexDesc) |
| Template specialization for texture description.
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template<> |
String | Diligent::GetObjectDescString (const BufferDesc &BuffDesc) |
| Template specialization for buffer description.
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const char * | Diligent::GetQueryTypeString (QUERY_TYPE QueryType) |
| Returns the string representation of the QUERY_TYPE enum value (e.g. "QUERY_TYPE_OCCLUSION")
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const char * | Diligent::GetSurfaceTransformString (SURFACE_TRANSFORM SrfTransform) |
| Returns the string representation of the SURFACE_TRANSFORM enum value (e.g. "SURFACE_TRANSFORM_ROTATE_90")
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const char * | Diligent::GetPipelineTypeString (PIPELINE_TYPE PipelineType) |
| Returns the string representation of the PIPELINE_TYPE enum value (e.g. "PIPELINE_TYPE_COMPUTE")
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const char * | Diligent::GetShaderCompilerTypeString (SHADER_COMPILER Compiler) |
| Returns the string representation of the SHADER_COMPILER enum value (e.g. "SHADER_COMPILER_GLSLANG")
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const char * | Diligent::GetArchiveDeviceDataFlagString (ARCHIVE_DEVICE_DATA_FLAGS Flag, bool bGetFullName=false) |
| Returns the string representation of the ARCHIVE_DEVICE_DATA_FLAGS enum value.
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const char * | Diligent::GetDeviceFeatureStateString (DEVICE_FEATURE_STATE State, bool bGetFullName=false) |
| Returns the string representation of the DEVICE_FEATURE_STATE enum value.
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const char * | Diligent::GetRenderDeviceTypeString (RENDER_DEVICE_TYPE DeviceType, bool GetEnumString=false) |
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const char * | Diligent::GetRenderDeviceTypeShortString (RENDER_DEVICE_TYPE DeviceType, bool Capital=false) |
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String | Diligent::GetShaderCodeBufferDescString (const ShaderCodeBufferDesc &Desc, size_t GlobalIdent=0, size_t MemberIdent=2) |
| Returns the string containing the shader buffer description.
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String | Diligent::GetShaderCodeVariableDescString (const ShaderCodeVariableDesc &Desc, size_t GlobalIdent=0, size_t MemberIdent=2) |
| Returns the string containing the shader code variable description.
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const char * | Diligent::GetInputElementFrequencyString (INPUT_ELEMENT_FREQUENCY Frequency) |
| Returns the string representation of the input element frequency (e.g. "undefined")
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String | Diligent::GetLayoutElementString (const LayoutElement &Element) |
| Returns the string containing the layout element description.
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PIPELINE_RESOURCE_FLAGS | Diligent::GetValidPipelineResourceFlags (SHADER_RESOURCE_TYPE ResourceType) |
| Returns valid pipeline resource flags for the specified shader resource type.
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PIPELINE_RESOURCE_FLAGS | Diligent::ShaderVariableFlagsToPipelineResourceFlags (SHADER_VARIABLE_FLAGS Flags) |
| Converts shader variable flags to corresponding pipeline resource flags.
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BIND_FLAGS | Diligent::SwapChainUsageFlagsToBindFlags (SWAP_CHAIN_USAGE_FLAGS SwapChainUsage) |
| Returns bind flags for the specified swap chain usage flags.
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Uint32 | Diligent::ComputeMipLevelsCount (Uint32 Width) |
| Returns the number of mip levels for the specified texture dimensions.
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Uint32 | Diligent::ComputeMipLevelsCount (Uint32 Width, Uint32 Height) |
| Returns the number of mip levels for the specified texture dimensions.
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Uint32 | Diligent::ComputeMipLevelsCount (Uint32 Width, Uint32 Height, Uint32 Depth) |
| Returns the number of mip levels for the specified texture dimensions.
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bool | Diligent::IsComparisonFilter (FILTER_TYPE FilterType) |
| Checks if the specified filter type is a point filter.
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bool | Diligent::IsAnisotropicFilter (FILTER_TYPE FilterType) |
| Checks if the specified filter type is an anisotropic filter.
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MipLevelProperties | Diligent::GetMipLevelProperties (const TextureDesc &TexDesc, Uint32 MipLevel) |
| Returns mip level properties for the specified texture description and mip level.
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Uint64 | Diligent::GetStagingTextureLocationOffset (const TextureDesc &TexDesc, Uint32 ArraySlice, Uint32 MipLevel, Uint32 Alignment, Uint32 LocationX, Uint32 LocationY, Uint32 LocationZ) |
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Uint64 | Diligent::GetStagingTextureSubresourceOffset (const TextureDesc &TexDesc, Uint32 ArraySlice, Uint32 MipLevel, Uint32 Alignment) |
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Uint64 | Diligent::GetStagingTextureDataSize (const TextureDesc &TexDesc, Uint32 Alignment=4) |
| Returns the total memory size required to store the staging texture data.
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void | Diligent::CopyTextureSubresource (const TextureSubResData &SrcSubres, Uint32 NumRows, Uint32 NumDepthSlices, Uint64 RowSize, void *pDstData, Uint64 DstRowStride, Uint64 DstDepthStride) |
| Copies texture subresource data on the CPU.
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TEXTURE_FORMAT | Diligent::UnormFormatToSRGB (TEXTURE_FORMAT Fmt) |
| Converts UNORM format to a corresponding SRGB format.
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TEXTURE_FORMAT | Diligent::SRGBFormatToUnorm (TEXTURE_FORMAT Fmt) |
| Converts SRGB format to a corresponding UNORM format.
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TEXTURE_FORMAT | Diligent::BCFormatToUncompressed (TEXTURE_FORMAT Fmt) |
| Converts block-compressed format to a corresponding uncompressed format.
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TEXTURE_FORMAT | Diligent::TypelessFormatToUnorm (TEXTURE_FORMAT Fmt) |
| Converts typeless format to a corresponding UNORM format.
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TEXTURE_FORMAT | Diligent::TypelessFormatToSRGB (TEXTURE_FORMAT Fmt) |
| Converts typeless format to a corresponding SRGB format.
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bool | Diligent::IsSRGBFormat (TEXTURE_FORMAT Fmt) |
| Checks if the format is an SRGB format.
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String | Diligent::GetTextureComponentMappingString (const TextureComponentMapping &Mapping) |
| Converts texture component mapping to a string.
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bool | Diligent::TextureComponentMappingFromString (const String &MappingStr, TextureComponentMapping &Mapping) |
| Converts texture component mapping string to the mapping.
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SparseTextureProperties | Diligent::GetStandardSparseTextureProperties (const TextureDesc &TexDesc) |
| Returns the sparse texture properties assuming the standard tile shapes.
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uint3 | Diligent::GetNumSparseTilesInBox (const Box &Region, const Uint32 TileSize[3]) |
| Returns the number of sparse memory tiles in the given box region.
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uint3 | Diligent::GetNumSparseTilesInMipLevel (const TextureDesc &Desc, const Uint32 TileSize[3], Uint32 MipLevel) |
| Returns the number of sparse memory tiles in the given texture mip level.
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bool | Diligent::IsIdentityComponentMapping (const TextureComponentMapping &Mapping) |
| Returns true if the Mapping defines an identity texture component swizzle.
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std::vector< Uint32 > | Diligent::ResolveInputLayoutAutoOffsetsAndStrides (LayoutElement *pLayoutElements, Uint32 NumElements) |
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template<typename FeaturesType> |
std::string | Diligent::GetDeviceFeaturesString (const FeaturesType &Features, size_t NumColumns, int Indent=4, int Spacing=4, Uint32 Flags=~0u) |
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Defines graphics engine utilities