Diligent Engine
 
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Diligent::TextureComponentMapping Struct Reference

Defines the per-channel texutre component mapping. More...

#include <TextureView.h>

Public Attributes

TEXTURE_COMPONENT_SWIZZLE R = TEXTURE_COMPONENT_SWIZZLE_IDENTITY
 Defines the component placed in the red component of the output vector.
 
TEXTURE_COMPONENT_SWIZZLE G = TEXTURE_COMPONENT_SWIZZLE_IDENTITY
 Defines the component placed in the green component of the output vector.
 
TEXTURE_COMPONENT_SWIZZLE B = TEXTURE_COMPONENT_SWIZZLE_IDENTITY
 Defines the component placed in the blue component of the output vector.
 
TEXTURE_COMPONENT_SWIZZLE A = TEXTURE_COMPONENT_SWIZZLE_IDENTITY
 Defines the component placed in the alpha component of the output vector.
 

Detailed Description

Defines the per-channel texutre component mapping.