Diligent Engine
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Diligent::Texture1D_GL Class Referencefinal

1D texture implementation in OpenGL backend. More...

#include <Texture1D_GL.hpp>

Inheritance diagram for Diligent::Texture1D_GL:
Diligent::TextureBaseGL Diligent::TextureBase< EngineGLImplTraits > Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > Diligent::ObjectBase< BaseInterface > Diligent::RefCountedObject< BaseInterface >

Public Member Functions

virtual void UpdateData (class GLContextState &CtxState, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData) override final
 Implementation of TextureBaseGL::UpdateData() for 1D texture.
virtual void AttachToFramebuffer (const struct TextureViewDesc &ViewDesc, GLenum AttachmentPoint, FRAMEBUFFER_TARGET_FLAGS Targets) override final
 Implementation of TextureBaseGL::AttachToFramebuffer() for 1D texture.
virtual void CopyTexSubimage (GLContextState &GLState, const CopyTexSubimageAttribs &Attribs) override final
 Implementation of TextureBaseGL::CopyTexSubimage() for 1D texture.
Public Member Functions inherited from Diligent::TextureBaseGL
 TextureBaseGL (IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &TexViewObjAllocator, RenderDeviceGLImpl *pDeviceGL, const TextureDesc &TexDesc, bool bIsDeviceInternal)
virtual GLenum DILIGENT_CALL_TYPE GetBindTarget () const override final
 Implementation of ITextureGL::GetBindTarget().
virtual GLuint DILIGENT_CALL_TYPE GetGLTextureHandle () const override final
 Implementation of ITextureGL::GetGLTextureHandle().
virtual Uint64 DILIGENT_CALL_TYPE GetNativeHandle () override final
 Implementation of ITexture::GetNativeHandle() in OpenGL backend.
Public Member Functions inherited from Diligent::TextureBase< EngineGLImplTraits >
 TextureBase (IReferenceCounters *pRefCounters, TexViewObjAllocatorType &TexViewObjAllocator, RenderDeviceImplType *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false)
virtual void DILIGENT_CALL_TYPE CreateView (const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override
void CreateDefaultViews ()
 Creates default texture views.
virtual ITextureView *DILIGENT_CALL_TYPE GetDefaultView (TEXTURE_VIEW_TYPE ViewType) override
 Implementation of ITexture::GetDefaultView().
virtual const SparseTextureProperties &DILIGENT_CALL_TYPE GetSparseProperties () const override final
 Implementation of ITexture::GetSparseProperties().
Public Member Functions inherited from Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >
 DeviceObjectBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ObjectDescType &ObjDesc, bool bIsDeviceInternal=false)
virtual Int32 DILIGENT_CALL_TYPE GetUniqueID () const override final
 Returns unique identifier.
virtual void DILIGENT_CALL_TYPE SetUserData (IObject *pUserData) override final
 Implementation of IDeviceObject::SetUserData.
virtual IObject *DILIGENT_CALL_TYPE GetUserData () const override final
 Implementation of IDeviceObject::GetUserData.

Additional Inherited Members

Protected Member Functions inherited from Diligent::TextureBase< EngineGLImplTraits >
virtual void CreateViewInternal (const struct TextureViewDesc &ViewDesc, ITextureView **ppView, bool bIsDefaultView)=0
 Pure virtual function that is implemented in every backend.
Protected Attributes inherited from Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >
RenderDeviceImplType *const m_pDevice
 Pointer to the device.
ObjectDescType m_Desc
 Object description.

Detailed Description

1D texture implementation in OpenGL backend.