Diligent Engine
 
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Diligent::TextureBaseGL Class Referenceabstract

Base implementation of a texture object in OpenGL backend. More...

#include <TextureBaseGL.hpp>

Inheritance diagram for Diligent::TextureBaseGL:
Diligent::TextureBase< EngineGLImplTraits > Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > Diligent::ObjectBase< BaseInterface > Diligent::RefCountedObject< BaseInterface > Diligent::Texture1DArray_GL Diligent::Texture1D_GL Diligent::Texture2DArray_GL Diligent::Texture2D_GL Diligent::Texture3D_GL Diligent::TextureCubeArray_GL Diligent::TextureCube_GL

Public Member Functions

 TextureBaseGL (IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &TexViewObjAllocator, RenderDeviceGLImpl *pDeviceGL, const TextureDesc &TexDesc, bool bIsDeviceInternal)
 
virtual GLenum DILIGENT_CALL_TYPE GetBindTarget () const override final
 Implementation of ITextureGL::GetBindTarget().
 
virtual GLuint DILIGENT_CALL_TYPE GetGLTextureHandle () const override final
 Implementation of ITextureGL::GetGLTextureHandle().
 
virtual Uint64 DILIGENT_CALL_TYPE GetNativeHandle () override final
 Implementation of ITexture::GetNativeHandle() in OpenGL backend.
 
- Public Member Functions inherited from Diligent::TextureBase< EngineGLImplTraits >
 TextureBase (IReferenceCounters *pRefCounters, TexViewObjAllocatorType &TexViewObjAllocator, RenderDeviceImplType *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false)
 
virtual void DILIGENT_CALL_TYPE CreateView (const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override
 
void CreateDefaultViews ()
 Creates default texture views.
 
virtual ITextureView *DILIGENT_CALL_TYPE GetDefaultView (TEXTURE_VIEW_TYPE ViewType) override
 Implementation of ITexture::GetDefaultView().
 
virtual const SparseTextureProperties &DILIGENT_CALL_TYPE GetSparseProperties () const override final
 Implementation of ITexture::GetSparseProperties().
 
 TextureBase (IReferenceCounters *pRefCounters, TexViewObjAllocatorType &TexViewObjAllocator, RenderDeviceImplType *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false)
 
virtual void DILIGENT_CALL_TYPE CreateView (const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override
 
void CreateDefaultViews ()
 Creates default texture views.
 
virtual ITextureView *DILIGENT_CALL_TYPE GetDefaultView (TEXTURE_VIEW_TYPE ViewType) override
 Implementation of ITexture::GetDefaultView().
 
virtual const SparseTextureProperties &DILIGENT_CALL_TYPE GetSparseProperties () const override final
 Implementation of ITexture::GetSparseProperties().
 
- Public Member Functions inherited from Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >
 DeviceObjectBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ObjectDescType &ObjDesc, bool bIsDeviceInternal=false)
 
virtual Int32 DILIGENT_CALL_TYPE GetUniqueID () const override final
 Returns unique identifier.
 
virtual void DILIGENT_CALL_TYPE SetUserData (IObject *pUserData) override final
 Implementation of IDeviceObject::SetUserData.
 
virtual IObject *DILIGENT_CALL_TYPE GetUserData () const override final
 Implementation of IDeviceObject::GetUserData.
 

Additional Inherited Members

- Protected Member Functions inherited from Diligent::TextureBase< EngineGLImplTraits >
virtual void CreateViewInternal (const struct TextureViewDesc &ViewDesc, ITextureView **ppView, bool bIsDefaultView)=0
 Pure virtual function that is implemented in every backend.
 
virtual void CreateViewInternal (const struct TextureViewDesc &ViewDesc, ITextureView **ppView, bool bIsDefaultView)=0
 Pure virtual function that is implemented in every backend.
 
- Protected Attributes inherited from Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >
RenderDeviceImplType *const m_pDevice
 Pointer to the device.
 
ObjectDescType m_Desc
 Object description.
 

Detailed Description

Base implementation of a texture object in OpenGL backend.

Constructor & Destructor Documentation

◆ TextureBaseGL()

Diligent::TextureBaseGL::TextureBaseGL ( IReferenceCounters * pRefCounters,
FixedBlockMemoryAllocator & TexViewObjAllocator,
RenderDeviceGLImpl * pDeviceGL,
const TextureDesc & TexDesc,
bool bIsDeviceInternal )

Initializes a dummy texture (dummy textures are used by the swap chain to proxy default framebuffer).