Diligent Engine
 
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Diligent::ShaderD3D12Impl Class Referencefinal

Implementation of a shader object in Direct3D12 backend. More...

#include <ShaderD3D12Impl.hpp>

Inheritance diagram for Diligent::ShaderD3D12Impl:
Diligent::ShaderD3DBase< EngineD3D12ImplTraits, ShaderResourcesD3D12 > Diligent::ShaderBase< EngineImplTraits > Diligent::DeviceObjectBase< EngineImplTraits::ShaderInterface, EngineImplTraits::RenderDeviceImplType, ShaderDesc > Diligent::ObjectBase< EngineImplTraits::ShaderInterface > Diligent::RefCountedObject< EngineImplTraits::ShaderInterface >

Additional Inherited Members

- Public Member Functions inherited from Diligent::ShaderD3DBase< EngineD3D12ImplTraits, ShaderResourcesD3D12 >
virtual Uint32 DILIGENT_CALL_TYPE GetResourceCount () const override final
 Implementation of IShader::GetResourceCount() method.
 
virtual void DILIGENT_CALL_TYPE GetResourceDesc (Uint32 Index, ShaderResourceDesc &ResourceDesc) const override final
 Implementation of IShader::GetResource() method.
 
virtual const ShaderCodeBufferDesc *DILIGENT_CALL_TYPE GetConstantBufferDesc (Uint32 Index) const override final
 Implementation of IShader::GetConstantBufferDesc() method.
 
virtual void DILIGENT_CALL_TYPE GetHLSLResource (Uint32 Index, HLSLShaderResourceDesc &ResourceDesc) const override final
 Implementation of IShaderD3D::GetHLSLResource() method.
 
virtual Uint32 DILIGENT_CALL_TYPE GetResourceCount () const override final
 Implementation of IShader::GetResourceCount() method.
 
virtual void DILIGENT_CALL_TYPE GetResourceDesc (Uint32 Index, ShaderResourceDesc &ResourceDesc) const override final
 Implementation of IShader::GetResource() method.
 
virtual const ShaderCodeBufferDesc *DILIGENT_CALL_TYPE GetConstantBufferDesc (Uint32 Index) const override final
 Implementation of IShader::GetConstantBufferDesc() method.
 
virtual void DILIGENT_CALL_TYPE GetHLSLResource (Uint32 Index, HLSLShaderResourceDesc &ResourceDesc) const override final
 Implementation of IShaderD3D::GetHLSLResource() method.
 
- Public Member Functions inherited from Diligent::ShaderBase< EngineImplTraits >
 ShaderBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ShaderDesc &Desc, const RenderDeviceInfo &DeviceInfo, const GraphicsAdapterInfo &AdapterInfo, bool bIsDeviceInternal=false)
 
- Public Member Functions inherited from Diligent::DeviceObjectBase< EngineImplTraits::ShaderInterface, EngineImplTraits::RenderDeviceImplType, ShaderDesc >
 DeviceObjectBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ShaderDesc &ObjDesc, bool bIsDeviceInternal=false)
 
virtual Int32 DILIGENT_CALL_TYPE GetUniqueID () const override final
 Returns unique identifier.
 
virtual void DILIGENT_CALL_TYPE SetUserData (IObject *pUserData) override final
 Implementation of IDeviceObject::SetUserData.
 
virtual IObject *DILIGENT_CALL_TYPE GetUserData () const override final
 Implementation of IDeviceObject::GetUserData.
 
- Protected Attributes inherited from Diligent::DeviceObjectBase< EngineImplTraits::ShaderInterface, EngineImplTraits::RenderDeviceImplType, ShaderDesc >
RenderDeviceImplType *const m_pDevice
 Pointer to the device.
 
ShaderDesc m_Desc
 Object description.
 

Detailed Description

Implementation of a shader object in Direct3D12 backend.