Base implementation of a swap chain for OpenGL. More...
#include <SwapChainGLBase.hpp>
Public Member Functions | |
| virtual ITextureView *DILIGENT_CALL_TYPE | GetCurrentBackBufferRTV () override final |
| Implementation of ISwapChain::GetCurrentBackBufferRTV() in OpenGL backend. | |
| virtual ITextureView *DILIGENT_CALL_TYPE | GetDepthBufferDSV () override final |
| Implementation of ISwapChain::GetDepthBufferDSV() in OpenGL backend. | |
Public Member Functions inherited from Diligent::SwapChainBase< BaseInterface > | |
| SwapChainBase (IReferenceCounters *pRefCounters, IRenderDevice *pDevice, IDeviceContext *pDeviceContext, const SwapChainDesc &SCDesc) | |
| virtual const SwapChainDesc &DILIGENT_CALL_TYPE | GetDesc () const override final |
| Implementation of ISwapChain::GetDesc() | |
Additional Inherited Members | |
Protected Attributes inherited from Diligent::SwapChainBase< BaseInterface > | |
| RefCntAutoPtr< IRenderDevice > | m_pRenderDevice |
| Strong reference to the render device. | |
| RefCntWeakPtr< IDeviceContext > | m_wpDeviceContext |
| SwapChainDesc | m_SwapChainDesc |
| Swap chain description. | |
| SURFACE_TRANSFORM | m_DesiredPreTransform = SURFACE_TRANSFORM_OPTIMAL |
| Desired surface pre-transformation. | |
Base implementation of a swap chain for OpenGL.