Template class implementing base functionality of the framebuffer object. More...
#include <FramebufferBase.hpp>
Public Member Functions | |
FramebufferBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const FramebufferDesc &Desc, bool bIsDeviceInternal=false) | |
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DeviceObjectBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const FramebufferDesc &ObjDesc, bool bIsDeviceInternal=false) | |
virtual Int32 DILIGENT_CALL_TYPE | GetUniqueID () const override final |
Returns unique identifier. | |
virtual void DILIGENT_CALL_TYPE | SetUserData (IObject *pUserData) override final |
Implementation of IDeviceObject::SetUserData. | |
virtual IObject *DILIGENT_CALL_TYPE | GetUserData () const override final |
Implementation of IDeviceObject::GetUserData. | |
Additional Inherited Members | |
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RenderDeviceImplType *const | m_pDevice |
Pointer to the device. | |
FramebufferDesc | m_Desc |
Object description. | |
Template class implementing base functionality of the framebuffer object.
EngineImplTraits | - Engine implementation type traits. |
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inline |
pRefCounters | - Reference counters object that controls the lifetime of this framebuffer pass. |
pDevice | - Pointer to the device. |
Desc | - Framebuffer description. |
bIsDeviceInternal | - Flag indicating if the Framebuffer is an internal device object and must not keep a strong reference to the device. |