Diligent Engine
 
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Diligent::IShaderGL Struct Referenceabstract

Exposes OpenGL-specific functionality of a shader object. More...

#include <ShaderGL.h>

Inheritance diagram for Diligent::IShaderGL:
Diligent.IShader Diligent::IDeviceObject Diligent.IObject

Public Member Functions

virtual GLuint DILIGENT_CALL_TYPE GetGLShaderHandle () const =0
 Returns OpenGL shader object handle.
 
- Public Member Functions inherited from Diligent.IShader
virtual const ShaderDesc &DILIGENT_CALL_TYPE GetDesc () const override=0
 Returns the shader description.
 
virtual Uint32 DILIGENT_CALL_TYPE GetResourceCount () const =0
 Returns the total number of shader resources.
 
virtual void DILIGENT_CALL_TYPE GetResourceDesc (Uint32 Index, ShaderResourceDesc &ResourceDesc) const =0
 Returns the pointer to the array of shader resources.
 
virtual const ShaderCodeBufferDesc *DILIGENT_CALL_TYPE GetConstantBufferDesc (Uint32 Index) const =0
 For a constant buffer resource, returns the buffer description. See Diligent::ShaderCodeBufferDesc.
 
virtual void DILIGENT_CALL_TYPE GetBytecode (const void **ppBytecode, Uint64 &Size) const =0
 Returns the shader bytecode.
 
virtual SHADER_STATUS DILIGENT_CALL_TYPE GetStatus (bool WaitForCompletion=false)=0
 Returns the shader status, see Diligent::SHADER_STATUS.
 
- Public Member Functions inherited from Diligent::IDeviceObject
virtual Int32 DILIGENT_CALL_TYPE GetUniqueID () const =0
 Returns unique identifier assigned to an object.
 
virtual void DILIGENT_CALL_TYPE SetUserData (IObject *pUserData)=0
 Stores a pointer to the user-provided data object.
 
virtual IObject *DILIGENT_CALL_TYPE GetUserData () const =0
 Returns a pointer to the user data object previously set with SetUserData() method.
 
- Public Member Functions inherited from Diligent.IObject
virtual void DILIGENT_CALL_TYPE QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0
 Queries the specific interface.
 
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE AddRef ()=0
 Increments the number of strong references by 1.
 
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE Release ()=0
 
virtual IReferenceCounters *DILIGENT_CALL_TYPE GetReferenceCounters () const =0
 

Detailed Description

Exposes OpenGL-specific functionality of a shader object.