#include <unordered_map>
#include <vector>
#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/RenderDevice.h"
#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/DeviceContext.h"
#include "../../../DiligentCore/Graphics/GraphicsTools/interface/RenderStateCache.h"
#include "../../../DiligentCore/Common/interface/RefCntAutoPtr.hpp"
#include "../../../DiligentCore/Common/interface/BasicMath.hpp"
#include "../../../DiligentCore/Common/interface/HashUtils.hpp"
Classes | |
class | Diligent::VectorFieldRenderer |
Renders 2D vector field (e.g. motion vectors). More... | |
struct | Diligent::VectorFieldRenderer::CreateInfo |
Vector field renderer creation info. More... | |
struct | Diligent::VectorFieldRenderer::RenderAttribs |
Vector field rendering attributes. More... | |
struct | Diligent::VectorFieldRenderer::PSOKey |
Pipeline state object key. More... | |
Namespaces | |
namespace | Diligent |
Graphics engine namespace. | |
Defines VectorFieldRenderer class