Diligent Engine
 
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Diligent::ShaderBindingTableBase< EngineImplTraits > Class Template Reference

Template class implementing base functionality of the shader binding table object. More...

#include <ShaderBindingTableBase.hpp>

Inheritance diagram for Diligent::ShaderBindingTableBase< EngineImplTraits >:
Diligent::DeviceObjectBase< EngineImplTraits::ShaderBindingTableInterface, EngineImplTraits::RenderDeviceImplType, ShaderBindingTableDesc > Diligent::ObjectBase< EngineImplTraits::ShaderBindingTableInterface > Diligent::RefCountedObject< EngineImplTraits::ShaderBindingTableInterface >

Public Member Functions

 ShaderBindingTableBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ShaderBindingTableDesc &Desc, bool bIsDeviceInternal=false)
 
- Public Member Functions inherited from Diligent::DeviceObjectBase< EngineImplTraits::ShaderBindingTableInterface, EngineImplTraits::RenderDeviceImplType, ShaderBindingTableDesc >
 DeviceObjectBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ShaderBindingTableDesc &ObjDesc, bool bIsDeviceInternal=false)
 
virtual Int32 DILIGENT_CALL_TYPE GetUniqueID () const override final
 Returns unique identifier.
 
virtual void DILIGENT_CALL_TYPE SetUserData (IObject *pUserData) override final
 Implementation of IDeviceObject::SetUserData.
 
virtual IObject *DILIGENT_CALL_TYPE GetUserData () const override final
 Implementation of IDeviceObject::GetUserData.
 

Additional Inherited Members

- Protected Attributes inherited from Diligent::DeviceObjectBase< EngineImplTraits::ShaderBindingTableInterface, EngineImplTraits::RenderDeviceImplType, ShaderBindingTableDesc >
RenderDeviceImplType *const m_pDevice
 Pointer to the device.
 
ShaderBindingTableDesc m_Desc
 Object description.
 

Detailed Description

template<typename EngineImplTraits>
class Diligent::ShaderBindingTableBase< EngineImplTraits >

Template class implementing base functionality of the shader binding table object.

Template Parameters
EngineImplTraits- Engine implementation type traits.

Constructor & Destructor Documentation

◆ ShaderBindingTableBase()

template<typename EngineImplTraits>
Diligent::ShaderBindingTableBase< EngineImplTraits >::ShaderBindingTableBase ( IReferenceCounters * pRefCounters,
RenderDeviceImplType * pDevice,
const ShaderBindingTableDesc & Desc,
bool bIsDeviceInternal = false )
inline
Parameters
pRefCounters- Reference counters object that controls the lifetime of this SBT.
pDevice- Pointer to the device.
Desc- SBT description.
bIsDeviceInternal- Flag indicating if the BLAS is an internal device object and must not keep a strong reference to the device.