Diligent Engine
 
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Diligent::ShaderBindingTableDesc Struct Reference

Shader binding table description. More...

#include <ShaderBindingTable.h>

Inheritance diagram for Diligent::ShaderBindingTableDesc:
Diligent::DeviceObjectAttribs

Public Attributes

IPipelineStatepPSO = nullptr
 Ray tracing pipeline state object from which shaders will be taken.
 
- Public Attributes inherited from Diligent::DeviceObjectAttribs
const Char * Name = nullptr
 Object name.
 

Detailed Description

Shader binding table description.