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| virtual Uint32 DILIGENT_CALL_TYPE | GetPatchedShaderCount (ARCHIVE_DEVICE_DATA_FLAGS DeviceType) const =0 |
| | Returns the number of patched shaders for the given device type.
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| virtual ShaderCreateInfo DILIGENT_CALL_TYPE | GetPatchedShaderCreateInfo (ARCHIVE_DEVICE_DATA_FLAGS DeviceType, Uint32 ShaderIndex) const =0 |
| | Returns the patched shader create information for the given device type and shader index.
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virtual const PipelineStateDesc &DILIGENT_CALL_TYPE | GetDesc () const override=0 |
| | Returns the pipeline description used to create the object.
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| virtual const GraphicsPipelineDesc &DILIGENT_CALL_TYPE | GetGraphicsPipelineDesc () const =0 |
| | Returns the graphics pipeline description used to create the object.
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| virtual const RayTracingPipelineDesc &DILIGENT_CALL_TYPE | GetRayTracingPipelineDesc () const =0 |
| | Returns the ray tracing pipeline description used to create the object.
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| virtual const TilePipelineDesc &DILIGENT_CALL_TYPE | GetTilePipelineDesc () const =0 |
| | Returns the tile pipeline description used to create the object.
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| virtual void DILIGENT_CALL_TYPE | BindStaticResources (SHADER_TYPE ShaderStages, IResourceMapping *pResourceMapping, BIND_SHADER_RESOURCES_FLAGS Flags)=0 |
| | Binds resources for all shaders in the pipeline state.
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| virtual Uint32 DILIGENT_CALL_TYPE | GetStaticVariableCount (SHADER_TYPE ShaderType) const =0 |
| | Returns the number of static shader resource variables.
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| virtual IShaderResourceVariable *DILIGENT_CALL_TYPE | GetStaticVariableByName (SHADER_TYPE ShaderType, const Char *Name)=0 |
| | Returns static shader resource variable.
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| virtual IShaderResourceVariable *DILIGENT_CALL_TYPE | GetStaticVariableByIndex (SHADER_TYPE ShaderType, Uint32 Index)=0 |
| | Returns static shader resource variable by its index.
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| virtual void DILIGENT_CALL_TYPE | CreateShaderResourceBinding (IShaderResourceBinding **ppShaderResourceBinding, Bool InitStaticResources=false)=0 |
| | Creates a shader resource binding object.
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| virtual void DILIGENT_CALL_TYPE | InitializeStaticSRBResources (struct IShaderResourceBinding *pShaderResourceBinding) const =0 |
| | Initializes static resources in the shader binding object.
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| virtual void DILIGENT_CALL_TYPE | CopyStaticResources (IPipelineState *pDstPipeline) const =0 |
| | Copies static resource bindings to the destination pipeline.
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| virtual bool DILIGENT_CALL_TYPE | IsCompatibleWith (const struct IPipelineState *pPSO) const =0 |
| | Checks if this pipeline state object is compatible with another PSO.
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| virtual Uint32 DILIGENT_CALL_TYPE | GetResourceSignatureCount () const =0 |
| | Returns the number of pipeline resource signatures used by this pipeline.
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| virtual IPipelineResourceSignature *DILIGENT_CALL_TYPE | GetResourceSignature (Uint32 Index) const =0 |
| | Returns pipeline resource signature at the give index.
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| virtual PIPELINE_STATE_STATUS DILIGENT_CALL_TYPE | GetStatus (bool WaitForCompletion=false)=0 |
| | Returns the pipeline state status, see Diligent::PIPELINE_STATE_STATUS.
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| virtual Int32 DILIGENT_CALL_TYPE | GetUniqueID () const =0 |
| | Returns unique identifier assigned to an object.
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| virtual void DILIGENT_CALL_TYPE | SetUserData (IObject *pUserData)=0 |
| | Stores a pointer to the user-provided data object.
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| virtual IObject *DILIGENT_CALL_TYPE | GetUserData () const =0 |
| | Returns a pointer to the user data object previously set with SetUserData() method.
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| virtual void DILIGENT_CALL_TYPE | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
| | Queries the specific interface.
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| template<typename DerivedType, typename = typename std::enable_if<std::is_base_of<IObject, DerivedType>::value>::type> |
| void | QueryInterface (const INTERFACE_ID &IID, DerivedType **ppInterface) |
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| virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | AddRef ()=0 |
| | Increments the number of strong references by 1.
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| virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | Release ()=0 |
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| virtual IReferenceCounters *DILIGENT_CALL_TYPE | GetReferenceCounters () const =0 |
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Serialized pipeline state interface.