#include <vector>
#include "ShaderResourceVariable.h"
#include "PipelineState.h"
#include "StringTools.hpp"
#include "GraphicsAccessories.hpp"
#include "ShaderResourceCacheCommon.hpp"
#include "RefCntAutoPtr.hpp"
#include "EngineMemory.h"
Classes | |
struct | Diligent::ShaderVariableBase< ThisImplType, VarManagerType, ResourceVariableBaseInterface > |
Base implementation of a shader variable. More... | |
Namespaces | |
namespace | Diligent |
Graphics engine namespace. | |
Implementation of the Diligent::ShaderBase template class