#include <vector>#include "ShaderResourceVariable.h"#include "PipelineState.h"#include "StringTools.hpp"#include "GraphicsAccessories.hpp"#include "ShaderResourceCacheCommon.hpp"#include "RefCntAutoPtr.hpp"#include "EngineMemory.h"Classes | |
| struct | Diligent::ShaderVariableBase< ThisImplType, VarManagerType, ResourceVariableBaseInterface > |
| Base implementation of a shader variable. More... | |
Namespaces | |
| namespace | Diligent |
| Graphics engine namespace. | |
Implementation of the Diligent::ShaderBase template class