#include "../../../Primitives/interface/Object.h"
#include "../../../Primitives/interface/FlagEnum.h"
#include "GraphicsTypes.h"
#include "Constants.h"
#include "Buffer.h"
#include "PipelineState.h"
#include "TopLevelAS.h"
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
Classes | |
struct | Diligent::ShaderBindingTableDesc |
Shader binding table description. More... | |
struct | Diligent.IShaderBindingTable |
Shader binding table interface. More... | |
Namespaces | |
namespace | Diligent |
Graphics engine namespace. | |
Enumerations | |
enum | Diligent::VERIFY_SBT_FLAGS : Uint32 { Diligent::VERIFY_SBT_FLAG_SHADER_ONLY = 0x1 , Diligent::VERIFY_SBT_FLAG_SHADER_RECORD = 0x2 , Diligent::VERIFY_SBT_FLAG_TLAS = 0x4 , Diligent::VERIFY_SBT_FLAG_ALL } |
Defines shader binding table validation flags, see IShaderBindingTable::Verify(). More... | |
Definition of Diligent::IShaderBindingTable interface and related data structures