#include "../../../Primitives/interface/Object.h"#include "../../../Primitives/interface/FlagEnum.h"#include "GraphicsTypes.h"#include "Constants.h"#include "Buffer.h"#include "PipelineState.h"#include "TopLevelAS.h"#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"Classes | |
| struct | Diligent::ShaderBindingTableDesc |
| Shader binding table description. More... | |
| struct | Diligent.IShaderBindingTable |
| Shader binding table interface. More... | |
Namespaces | |
| namespace | Diligent |
| Graphics engine namespace. | |
Enumerations | |
| enum | Diligent::VERIFY_SBT_FLAGS : Uint32 { Diligent::VERIFY_SBT_FLAG_SHADER_ONLY = 0x1 , Diligent::VERIFY_SBT_FLAG_SHADER_RECORD = 0x2 , Diligent::VERIFY_SBT_FLAG_TLAS = 0x4 , Diligent::VERIFY_SBT_FLAG_ALL } |
| Defines shader binding table validation flags, see IShaderBindingTable::Verify(). More... | |
Definition of Diligent::IShaderBindingTable interface and related data structures