#include "../../GraphicsEngine/interface/ShaderBindingTable.h"#include "DeviceContextVk.h"#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"Classes | |
| struct | Diligent::BindingTableVk |
| This structure contains the data that can be used as input arguments for vkCmdTraceRaysKHR() command. More... | |
| struct | Diligent::IShaderBindingTableVk |
| Exposes Vulkan-specific functionality of a Shader binding table object. More... | |
Namespaces | |
| namespace | Diligent |
| Graphics engine namespace. | |
Definition of the Diligent::IShaderBindingTableVk interface