#include "../../GraphicsEngine/interface/ShaderBindingTable.h"
#include "DeviceContextVk.h"
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
Classes | |
struct | Diligent::BindingTableVk |
This structure contains the data that can be used as input arguments for vkCmdTraceRaysKHR() command. More... | |
struct | Diligent::IShaderBindingTableVk |
Exposes Vulkan-specific functionality of a Shader binding table object. More... | |
Namespaces | |
namespace | Diligent |
Graphics engine namespace. | |
Definition of the Diligent::IShaderBindingTableVk interface