#include <memory>#include "PipelineState.h"#include "RenderStateCache.h"#include "ObjectBase.hpp"#include "RefCntAutoPtr.hpp"#include "ProxyPipelineState.hpp"#include "UniqueIdentifier.hpp"Classes | |
| class | Diligent::AsyncPipelineState |
| Async pipeline state waits until all shaders are loaded before initializing the internal pipeline state. More... | |
Namespaces | |
| namespace | Diligent |
| Graphics engine namespace. | |
Definition of the Diligent::AsyncPipelineState class