Command queue interface. More...
#include <CommandQueue.h>
Public Member Functions | |
| virtual Uint64 DILIGENT_CALL_TYPE | GetNextFenceValue () const =0 |
| Returns the value of the internal fence that will be signaled next time. | |
| virtual Uint64 DILIGENT_CALL_TYPE | GetCompletedFenceValue ()=0 |
| Returns the last completed value of the internal fence. | |
| virtual Uint64 DILIGENT_CALL_TYPE | WaitForIdle ()=0 |
| Blocks execution until all pending GPU commands are complete. | |
Public Member Functions inherited from Diligent.IObject | |
| virtual void DILIGENT_CALL_TYPE | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
| Queries the specific interface. | |
| template<typename DerivedType, typename = typename std::enable_if<std::is_base_of<IObject, DerivedType>::value>::type> | |
| void | QueryInterface (const INTERFACE_ID &IID, DerivedType **ppInterface) |
| virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | AddRef ()=0 |
| Increments the number of strong references by 1. | |
| virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | Release ()=0 |
| virtual IReferenceCounters *DILIGENT_CALL_TYPE | GetReferenceCounters () const =0 |
Command queue interface.