Command queue interface. More...
#include <CommandQueue.h>
Public Member Functions | |
virtual Uint64 DILIGENT_CALL_TYPE | GetNextFenceValue () const =0 |
Returns the value of the internal fence that will be signaled next time. | |
virtual Uint64 DILIGENT_CALL_TYPE | GetCompletedFenceValue ()=0 |
Returns the last completed value of the internal fence. | |
virtual Uint64 DILIGENT_CALL_TYPE | WaitForIdle ()=0 |
Blocks execution until all pending GPU commands are complete. | |
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virtual void DILIGENT_CALL_TYPE | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface. | |
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | AddRef ()=0 |
Increments the number of strong references by 1. | |
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | Release ()=0 |
virtual IReferenceCounters *DILIGENT_CALL_TYPE | GetReferenceCounters () const =0 |
Command queue interface.