Pipeline state object implementation in WebGPU backend. More...
#include <PipelineStateWebGPUImpl.hpp>
Public Member Functions | |
| virtual PIPELINE_STATE_STATUS DILIGENT_CALL_TYPE | GetStatus (bool WaitForCompletion=false) override final |
| Implementation of IPipelineState::GetStatus(). | |
Public Member Functions inherited from Diligent::PipelineStateBase< EngineWebGPUImplTraits > | |
| PipelineStateBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const PSOCreateInfoType &CreateInfo, bool bIsDeviceInternal=false) | |
| Initializes the object as a specific pipeline. | |
| virtual Uint32 DILIGENT_CALL_TYPE | GetResourceSignatureCount () const override final |
| Implementation of IPipelineState::GetResourceSignatureCount(). | |
| virtual PipelineResourceSignatureImplType *DILIGENT_CALL_TYPE | GetResourceSignature (Uint32 Index) const override final |
| Implementation of IPipelineState::GetResourceSignature(). | |
| virtual bool DILIGENT_CALL_TYPE | IsCompatibleWith (const IPipelineState *pPSO) const override |
| Implementation of IPipelineState::IsCompatibleWith(). | |
| PipelineStateBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const PSOCreateInfoType &CreateInfo, bool bIsDeviceInternal=false) | |
| Initializes the object as a specific pipeline. | |
| virtual Uint32 DILIGENT_CALL_TYPE | GetResourceSignatureCount () const override final |
| Implementation of IPipelineState::GetResourceSignatureCount(). | |
| virtual PipelineResourceSignatureImplType *DILIGENT_CALL_TYPE | GetResourceSignature (Uint32 Index) const override final |
| Implementation of IPipelineState::GetResourceSignature(). | |
| virtual bool DILIGENT_CALL_TYPE | IsCompatibleWith (const IPipelineState *pPSO) const override |
| Implementation of IPipelineState::IsCompatibleWith(). | |
Public Member Functions inherited from Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | |
| DeviceObjectBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ObjectDescType &ObjDesc, bool bIsDeviceInternal=false) | |
| virtual Int32 DILIGENT_CALL_TYPE | GetUniqueID () const override final |
| Returns unique identifier. | |
| virtual void DILIGENT_CALL_TYPE | SetUserData (IObject *pUserData) override final |
| Implementation of IDeviceObject::SetUserData. | |
| virtual IObject *DILIGENT_CALL_TYPE | GetUserData () const override final |
| Implementation of IDeviceObject::GetUserData. | |
Additional Inherited Members | |
Protected Types inherited from Diligent::PipelineStateBase< EngineWebGPUImplTraits > | |
| using | SignatureAutoPtrType |
| Resource signatures arranged by their binding indices. | |
Protected Attributes inherited from Diligent::PipelineStateBase< EngineWebGPUImplTraits > | |
| SHADER_TYPE | m_ActiveShaderStages |
| Shader stages that are active in this PSO. | |
| const bool | m_UsingImplicitSignature |
| True if the pipeline was created using implicit root signature. | |
| Uint8 | m_SignatureCount |
| SHADER_TYPE | m_ActiveShaderStages |
| Shader stages that are active in this PSO. | |
| const bool | m_UsingImplicitSignature |
| True if the pipeline was created using implicit root signature. | |
| Uint8 | m_SignatureCount |
Protected Attributes inherited from Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | |
| RenderDeviceImplType *const | m_pDevice |
| Pointer to the device. | |
| ObjectDescType | m_Desc |
| Object description. | |
Pipeline state object implementation in WebGPU backend.