Template class implementing base functionality of the buffer view object. More...
#include <BufferViewBase.hpp>
Public Member Functions | |
| BufferViewBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const BufferViewDesc &ViewDesc, IBuffer *pBuffer, bool bIsDefaultView, bool bIsDeviceInternal=false) | |
| virtual IBuffer *DILIGENT_CALL_TYPE | GetBuffer () const override final |
| Implementation of IBufferView::GetBuffer() | |
Public Member Functions inherited from Diligent::DeviceObjectBase< EngineImplTraits::BufferViewInterface, EngineImplTraits::RenderDeviceImplType, BufferViewDesc > | |
| DeviceObjectBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const BufferViewDesc &ObjDesc, bool bIsDeviceInternal=false) | |
| virtual Int32 DILIGENT_CALL_TYPE | GetUniqueID () const override final |
| Returns unique identifier. | |
| virtual void DILIGENT_CALL_TYPE | SetUserData (IObject *pUserData) override final |
| Implementation of IDeviceObject::SetUserData. | |
| virtual IObject *DILIGENT_CALL_TYPE | GetUserData () const override final |
| Implementation of IDeviceObject::GetUserData. | |
Protected Attributes | |
| IBuffer *const | m_pBuffer |
| Pointer to the buffer. | |
| RefCntAutoPtr< IBuffer > | m_spBuffer |
Protected Attributes inherited from Diligent::DeviceObjectBase< EngineImplTraits::BufferViewInterface, EngineImplTraits::RenderDeviceImplType, BufferViewDesc > | |
| RenderDeviceImplType *const | m_pDevice |
| Pointer to the device. | |
| BufferViewDesc | m_Desc |
| Object description. | |
Template class implementing base functionality of the buffer view object.
| EngineImplTraits | - Engine implementation type traits. |
|
inline |
| pRefCounters | - Reference counters object that controls the lifetime of this buffer view. |
| pDevice | - Pointer to the render device. |
| ViewDesc | - Buffer view description. |
| pBuffer | - Pointer to the buffer that the view is to be created for. |
| bIsDefaultView | - Flag indicating if the view is a default view, and is thus part of the buffer object. In this case the view will attach to the buffer's reference counters. |
| bIsDeviceInternal | - Flag indicating if the texture is an internal device object and must not keep a strong reference to the device |
|
protected |
Strong reference to the buffer. Used for non-default views to keep the buffer alive