Diligent Engine
 
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Diligent::ITextureLoader Struct Referenceabstract

Texture loader object. More...

#include <TextureLoader.h>

Inheritance diagram for Diligent::ITextureLoader:
Diligent.IObject

Public Member Functions

virtual void DILIGENT_CALL_TYPE CreateTexture (IRenderDevice *pDevice, ITexture **ppTexture)=0
 Creates a texture using the prepared subresource data.
 
virtual const TextureDesc &DILIGENT_CALL_TYPE GetTextureDesc () const =0
 Returns the texture description.
 
virtual const TextureSubResData &DILIGENT_CALL_TYPE GetSubresourceData (Uint32 MipLevel, Uint32 ArraySlice=0) const =0
 Returns the subresource data for the given subresource.
 
virtual TextureData DILIGENT_CALL_TYPE GetTextureData ()=0
 Returns the texture initialization data.
 
- Public Member Functions inherited from Diligent.IObject
virtual void DILIGENT_CALL_TYPE QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0
 Queries the specific interface.
 
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE AddRef ()=0
 Increments the number of strong references by 1.
 
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE Release ()=0
 
virtual IReferenceCounters *DILIGENT_CALL_TYPE GetReferenceCounters () const =0
 

Detailed Description

Texture loader object.