Texture loader object. More...
#include <TextureLoader.h>
Public Member Functions | |
| virtual void DILIGENT_CALL_TYPE | CreateTexture (IRenderDevice *pDevice, ITexture **ppTexture)=0 |
| Creates a texture using the prepared subresource data. | |
| virtual const TextureDesc &DILIGENT_CALL_TYPE | GetTextureDesc () const =0 |
| Returns the texture description. | |
| virtual const TextureSubResData &DILIGENT_CALL_TYPE | GetSubresourceData (Uint32 MipLevel, Uint32 ArraySlice=0) const =0 |
| Returns the subresource data for the given subresource. | |
| virtual TextureData DILIGENT_CALL_TYPE | GetTextureData ()=0 |
| Returns the texture initialization data. | |
Public Member Functions inherited from Diligent.IObject | |
| virtual void DILIGENT_CALL_TYPE | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
| Queries the specific interface. | |
| template<typename DerivedType, typename = typename std::enable_if<std::is_base_of<IObject, DerivedType>::value>::type> | |
| void | QueryInterface (const INTERFACE_ID &IID, DerivedType **ppInterface) |
| virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | AddRef ()=0 |
| Increments the number of strong references by 1. | |
| virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | Release ()=0 |
| virtual IReferenceCounters *DILIGENT_CALL_TYPE | GetReferenceCounters () const =0 |
Texture loader object.