Render target description. More...
#include <RadientRenderer.h>
Public Attributes | |
| const Char * | Name = nullptr |
| Target name. | |
| RadientExtent2D | Size = {} |
| Target size. | |
| ISwapChain * | pSwapChain = nullptr |
| Native swap chain for local presentation targets. | |
| ITextureView * | pColorRTV = nullptr |
| Native color render target view for local texture targets. | |
| ITextureView * | pDepthDSV = nullptr |
| Native depth-stencil view for local texture targets. | |
Render target description.