Diligent Engine
 
Loading...
Searching...
No Matches
Diligent::IFenceD3D12 Struct Referenceabstract

Exposes Direct3D12-specific functionality of a fence object. More...

#include <FenceD3D12.h>

Inheritance diagram for Diligent::IFenceD3D12:
Diligent::IFence Diligent::IDeviceObject Diligent.IObject

Public Member Functions

virtual ID3D12Fence *DILIGENT_CALL_TYPE GetD3D12Fence ()=0
 Returns a pointer to the ID3D12Fence interface of the internal Direct3D12 object.
 
- Public Member Functions inherited from Diligent::IFence
virtual const FenceDesc &DILIGENT_CALL_TYPE GetDesc () const override=0
 Returns the fence description used to create the object.
 
virtual Uint64 DILIGENT_CALL_TYPE GetCompletedValue ()=0
 Returns the last completed value signaled by the GPU.
 
virtual void DILIGENT_CALL_TYPE Signal (Uint64 Value)=0
 Sets the fence to the specified value.
 
virtual void DILIGENT_CALL_TYPE Wait (Uint64 Value)=0
 Waits until the fence reaches or exceeds the specified value, on the host.
 
- Public Member Functions inherited from Diligent::IDeviceObject
virtual Int32 DILIGENT_CALL_TYPE GetUniqueID () const =0
 Returns unique identifier assigned to an object.
 
virtual void DILIGENT_CALL_TYPE SetUserData (IObject *pUserData)=0
 Stores a pointer to the user-provided data object.
 
virtual IObject *DILIGENT_CALL_TYPE GetUserData () const =0
 Returns a pointer to the user data object previously set with SetUserData() method.
 
- Public Member Functions inherited from Diligent.IObject
virtual void DILIGENT_CALL_TYPE QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0
 Queries the specific interface.
 
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE AddRef ()=0
 Increments the number of strong references by 1.
 
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE Release ()=0
 
virtual IReferenceCounters *DILIGENT_CALL_TYPE GetReferenceCounters () const =0
 

Detailed Description

Exposes Direct3D12-specific functionality of a fence object.

Member Function Documentation

◆ GetD3D12Fence()

virtual ID3D12Fence *DILIGENT_CALL_TYPE Diligent::IFenceD3D12::GetD3D12Fence ( )
pure virtual

Returns a pointer to the ID3D12Fence interface of the internal Direct3D12 object.

The method does NOT increment the reference counter of the returned object, so Release() must not be called.