Diligent Engine
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Diligent::PipelineStateGLImpl Class Referencefinal

Pipeline state object implementation in OpenGL backend. More...

#include <PipelineStateGLImpl.hpp>

Inheritance diagram for Diligent::PipelineStateGLImpl:
Diligent::PipelineStateBase< EngineGLImplTraits > Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > Diligent::ObjectBase< BaseInterface > Diligent::RefCountedObject< BaseInterface >

Public Member Functions

virtual PIPELINE_STATE_STATUS DILIGENT_CALL_TYPE GetStatus (bool WaitForCompletion=false) override final
 Queries the specific interface, see IObject::QueryInterface() for details.
virtual GLuint DILIGENT_CALL_TYPE GetGLProgramHandle (SHADER_TYPE Stage) const override final
 Implementation of IPipelineStateGL::GetGLProgramHandle().
Public Member Functions inherited from Diligent::PipelineStateBase< EngineGLImplTraits >
 PipelineStateBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const PSOCreateInfoType &CreateInfo, bool bIsDeviceInternal=false)
 Initializes the object as a specific pipeline.
virtual Uint32 DILIGENT_CALL_TYPE GetResourceSignatureCount () const override final
 Implementation of IPipelineState::GetResourceSignatureCount().
virtual PipelineResourceSignatureImplType *DILIGENT_CALL_TYPE GetResourceSignature (Uint32 Index) const override final
 Implementation of IPipelineState::GetResourceSignature().
virtual bool DILIGENT_CALL_TYPE IsCompatibleWith (const IPipelineState *pPSO) const override
 Implementation of IPipelineState::IsCompatibleWith().
Public Member Functions inherited from Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >
 DeviceObjectBase (IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ObjectDescType &ObjDesc, bool bIsDeviceInternal=false)
virtual Int32 DILIGENT_CALL_TYPE GetUniqueID () const override final
 Returns unique identifier.
virtual void DILIGENT_CALL_TYPE SetUserData (IObject *pUserData) override final
 Implementation of IDeviceObject::SetUserData.
virtual IObject *DILIGENT_CALL_TYPE GetUserData () const override final
 Implementation of IDeviceObject::GetUserData.

Additional Inherited Members

Protected Types inherited from Diligent::PipelineStateBase< EngineGLImplTraits >
using SignatureAutoPtrType
 Resource signatures arranged by their binding indices.
Protected Attributes inherited from Diligent::PipelineStateBase< EngineGLImplTraits >
SHADER_TYPE m_ActiveShaderStages
 Shader stages that are active in this PSO.
const bool m_UsingImplicitSignature
 True if the pipeline was created using implicit root signature.
Uint8 m_SignatureCount
Protected Attributes inherited from Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >
RenderDeviceImplType *const m_pDevice
 Pointer to the device.
ObjectDescType m_Desc
 Object description.

Detailed Description

Pipeline state object implementation in OpenGL backend.

Member Function Documentation

◆ GetStatus()

PIPELINE_STATE_STATUS Diligent::PipelineStateGLImpl::GetStatus ( bool WaitForCompletion = false)
finaloverridevirtual

Queries the specific interface, see IObject::QueryInterface() for details.

Implementation of IPipelineState::GetStatus().

Reimplemented from Diligent::PipelineStateBase< EngineGLImplTraits >.