Diligent Engine
 
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Diligent::IShaderSourceInputStreamFactory Struct Referenceabstract

Shader source stream factory interface. More...

#include <Shader.h>

Inheritance diagram for Diligent::IShaderSourceInputStreamFactory:
Diligent.IObject

Public Member Functions

virtual void DILIGENT_CALL_TYPE CreateInputStream (const Char *Name, IFileStream **ppStream)=0
 Creates a shader source input stream for the specified file name.
 
virtual void DILIGENT_CALL_TYPE CreateInputStream2 (const Char *Name, CREATE_SHADER_SOURCE_INPUT_STREAM_FLAGS Flags, IFileStream **ppStream)=0
 Creates a shader source input stream for the specified file name.
 
- Public Member Functions inherited from Diligent.IObject
virtual void DILIGENT_CALL_TYPE QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0
 Queries the specific interface.
 
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE AddRef ()=0
 Increments the number of strong references by 1.
 
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE Release ()=0
 
virtual IReferenceCounters *DILIGENT_CALL_TYPE GetReferenceCounters () const =0
 

Detailed Description

Shader source stream factory interface.

Member Function Documentation

◆ CreateInputStream()

virtual void DILIGENT_CALL_TYPE Diligent::IShaderSourceInputStreamFactory::CreateInputStream ( const Char * Name,
IFileStream ** ppStream )
pure virtual

Creates a shader source input stream for the specified file name.

The stream is used to load the shader source code.

Parameters
[in]Name- The name of the file to load.
[out]ppStream- Pointer to the shader source input stream.

◆ CreateInputStream2()

virtual void DILIGENT_CALL_TYPE Diligent::IShaderSourceInputStreamFactory::CreateInputStream2 ( const Char * Name,
CREATE_SHADER_SOURCE_INPUT_STREAM_FLAGS Flags,
IFileStream ** ppStream )
pure virtual

Creates a shader source input stream for the specified file name.

The stream is used to load the shader source code.

Parameters
[in]Name- The name of the file to load.
[in]Flags- Flags that control the stream creation, see Diligent::CREATE_SHADER_SOURCE_INPUT_STREAM_FLAGS.
[out]ppStream- Pointer to the shader source input stream.