Shader source stream factory interface. More...
#include <Shader.h>
Public Member Functions | |
virtual void DILIGENT_CALL_TYPE | CreateInputStream (const Char *Name, IFileStream **ppStream)=0 |
Creates a shader source input stream for the specified file name. | |
virtual void DILIGENT_CALL_TYPE | CreateInputStream2 (const Char *Name, CREATE_SHADER_SOURCE_INPUT_STREAM_FLAGS Flags, IFileStream **ppStream)=0 |
Creates a shader source input stream for the specified file name. | |
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virtual void DILIGENT_CALL_TYPE | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface. | |
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | AddRef ()=0 |
Increments the number of strong references by 1. | |
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | Release ()=0 |
virtual IReferenceCounters *DILIGENT_CALL_TYPE | GetReferenceCounters () const =0 |
Shader source stream factory interface.
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pure virtual |
Creates a shader source input stream for the specified file name.
The stream is used to load the shader source code.
[in] | Name | - The name of the file to load. |
[out] | ppStream | - Pointer to the shader source input stream. |
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pure virtual |
Creates a shader source input stream for the specified file name.
The stream is used to load the shader source code.
[in] | Name | - The name of the file to load. |
[in] | Flags | - Flags that control the stream creation, see Diligent::CREATE_SHADER_SOURCE_INPUT_STREAM_FLAGS. |
[out] | ppStream | - Pointer to the shader source input stream. |