Diligent Engine
 
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Diligent::ScreenSpaceReflection::RenderAttributes Struct Reference

Render attributes. More...

#include <ScreenSpaceReflection.hpp>

Public Attributes

IRenderDevicepDevice = nullptr
 Render device that may be used to create new objects needed for this frame, if any.
 
IRenderStateCachepStateCache = nullptr
 Optional render state cache to optimize state loading.
 
IDeviceContextpDeviceContext = nullptr
 Device context that will record the rendering commands.
 
PostFXContext * pPostFXContext = nullptr
 PostFX context.
 
ITextureViewpColorBufferSRV = nullptr
 Shader resource view of the source color.
 
ITextureViewpDepthBufferSRV = nullptr
 Shader resource view of the source depth.
 
ITextureViewpNormalBufferSRV = nullptr
 Shader resource view of the source normal buffer.
 
ITextureViewpMaterialBufferSRV = nullptr
 Shader resource view of the source roughness buffer.
 
ITextureViewpMotionVectorsSRV = nullptr
 Shader resource view of the source motion buffer.
 
const HLSL::ScreenSpaceReflectionAttribs * pSSRAttribs = nullptr
 SSR settings.
 

Detailed Description

Render attributes.