Exposes Metal-specific functionality of a shader resource binding object. More...
#include <ShaderResourceBindingMtl.h>
Additional Inherited Members | |
Public Member Functions inherited from Diligent::IShaderResourceBinding | |
| virtual struct IPipelineResourceSignature *DILIGENT_CALL_TYPE | GetPipelineResourceSignature () const =0 |
| virtual void DILIGENT_CALL_TYPE | BindResources (SHADER_TYPE ShaderStages, IResourceMapping *pResMapping, BIND_SHADER_RESOURCES_FLAGS Flags)=0 |
| Binds SRB resources using the resource mapping. | |
| virtual SHADER_RESOURCE_VARIABLE_TYPE_FLAGS DILIGENT_CALL_TYPE | CheckResources (SHADER_TYPE ShaderStages, IResourceMapping *pResMapping, BIND_SHADER_RESOURCES_FLAGS Flags) const =0 |
| Checks currently bound resources, see remarks. | |
| virtual IShaderResourceVariable *DILIGENT_CALL_TYPE | GetVariableByName (SHADER_TYPE ShaderType, const Char *Name)=0 |
| Returns the variable by its name. | |
| virtual Uint32 DILIGENT_CALL_TYPE | GetVariableCount (SHADER_TYPE ShaderType) const =0 |
| Returns the total variable count for the specific shader stage. | |
| virtual IShaderResourceVariable *DILIGENT_CALL_TYPE | GetVariableByIndex (SHADER_TYPE ShaderType, Uint32 Index)=0 |
| Returns the variable by its index. | |
| virtual Bool DILIGENT_CALL_TYPE | StaticResourcesInitialized () const =0 |
| Returns true if static resources have been initialized in this SRB. | |
Public Member Functions inherited from Diligent.IObject | |
| virtual void DILIGENT_CALL_TYPE | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
| Queries the specific interface. | |
| template<typename DerivedType, typename = typename std::enable_if<std::is_base_of<IObject, DerivedType>::value>::type> | |
| void | QueryInterface (const INTERFACE_ID &IID, DerivedType **ppInterface) |
| virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | AddRef ()=0 |
| Increments the number of strong references by 1. | |
| virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | Release ()=0 |
| virtual IReferenceCounters *DILIGENT_CALL_TYPE | GetReferenceCounters () const =0 |
Exposes Metal-specific functionality of a shader resource binding object.