Diligent Engine
 
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Diligent::Texture1DArray_GL Member List

This is the complete list of members for Diligent::Texture1DArray_GL, including all inherited members.

AttachToFramebuffer(const struct TextureViewDesc &ViewDesc, GLenum AttachmentPoint, FRAMEBUFFER_TARGET_FLAGS Targets) override finalDiligent::Texture1DArray_GLvirtual
CopyTexSubimage(GLContextState &GLState, const CopyTexSubimageAttribs &Attribs) override finalDiligent::Texture1DArray_GLvirtual
CreateDefaultViews()Diligent::TextureBase< EngineGLImplTraits >inline
CreateDefaultViews()Diligent::TextureBase< EngineGLImplTraits >inline
CreateView(const struct TextureViewDesc &ViewDesc, ITextureView **ppView) overrideDiligent::TextureBase< EngineGLImplTraits >inlinevirtual
CreateView(const struct TextureViewDesc &ViewDesc, ITextureView **ppView) overrideDiligent::TextureBase< EngineGLImplTraits >inlinevirtual
Diligent::TextureBase< EngineGLImplTraits >::CreateViewInternal(const struct TextureViewDesc &ViewDesc, ITextureView **ppView, bool bIsDefaultView)=0Diligent::TextureBase< EngineGLImplTraits >protectedpure virtual
DeviceObjectBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ObjectDescType &ObjDesc, bool bIsDeviceInternal=false)Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >inline
GetBindTarget() const override finalDiligent::TextureBaseGLinlinevirtual
GetDefaultView(TEXTURE_VIEW_TYPE ViewType) overrideDiligent::TextureBase< EngineGLImplTraits >inlinevirtual
GetDefaultView(TEXTURE_VIEW_TYPE ViewType) overrideDiligent::TextureBase< EngineGLImplTraits >inlinevirtual
GetGLTextureHandle() const override finalDiligent::TextureBaseGLinlinevirtual
GetNativeHandle() override finalDiligent::TextureBaseGLinlinevirtual
GetSparseProperties() const override finalDiligent::TextureBase< EngineGLImplTraits >inlinevirtual
GetSparseProperties() const override finalDiligent::TextureBase< EngineGLImplTraits >inlinevirtual
GetUniqueID() const override finalDiligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >inlinevirtual
GetUserData() const override finalDiligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >inlinevirtual
m_DescDiligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >protected
m_pDeviceDiligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >protected
SetUserData(IObject *pUserData) override finalDiligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >inlinevirtual
TextureBase(IReferenceCounters *pRefCounters, TexViewObjAllocatorType &TexViewObjAllocator, RenderDeviceImplType *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false)Diligent::TextureBase< EngineGLImplTraits >inline
TextureBase(IReferenceCounters *pRefCounters, TexViewObjAllocatorType &TexViewObjAllocator, RenderDeviceImplType *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false)Diligent::TextureBase< EngineGLImplTraits >inline
TextureBaseGL(IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &TexViewObjAllocator, RenderDeviceGLImpl *pDeviceGL, const TextureDesc &TexDesc, bool bIsDeviceInternal)Diligent::TextureBaseGL
UpdateData(class GLContextState &CtxState, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData) override finalDiligent::Texture1DArray_GLvirtual