Exposes Direct3D11-specific functionality of a buffer view object. More...
#include <BufferViewD3D11.h>
Public Member Functions | |
virtual ID3D11View *DILIGENT_CALL_TYPE | GetD3D11View ()=0 |
Returns a pointer to the ID3D11View interface of the internal Direct3D11 object. | |
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virtual const BufferViewDesc &DILIGENT_CALL_TYPE | GetDesc () const override=0 |
Returns the buffer view description used to create the object. | |
virtual struct IBuffer *DILIGENT_CALL_TYPE | GetBuffer () const =0 |
Returns pointer to the referenced buffer object. | |
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virtual Int32 DILIGENT_CALL_TYPE | GetUniqueID () const =0 |
Returns unique identifier assigned to an object. | |
virtual void DILIGENT_CALL_TYPE | SetUserData (IObject *pUserData)=0 |
Stores a pointer to the user-provided data object. | |
virtual IObject *DILIGENT_CALL_TYPE | GetUserData () const =0 |
Returns a pointer to the user data object previously set with SetUserData() method. | |
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virtual void DILIGENT_CALL_TYPE | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface. | |
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | AddRef ()=0 |
Increments the number of strong references by 1. | |
virtual ReferenceCounterValueType DILIGENT_CALL_TYPE | Release ()=0 |
virtual IReferenceCounters *DILIGENT_CALL_TYPE | GetReferenceCounters () const =0 |
Exposes Direct3D11-specific functionality of a buffer view object.
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pure virtual |
Returns a pointer to the ID3D11View
interface of the internal Direct3D11 object.
The method does NOT increment the reference counter of the returned object, so Release() must not be called.