Texture sampler properties. More...
#include <GraphicsTypes.h>
Public Member Functions | |
constexpr bool | operator== (const SamplerProperties &RHS) const |
Comparison operator tests if two structures are equivalent. | |
Public Attributes | |
Bool | BorderSamplingModeSupported = False |
Indicates if device supports border texture addressing mode. | |
Uint8 | MaxAnisotropy = 1 |
Maximum anisotropy level supported by the device. | |
Bool | LODBiasSupported = False |
Indicates if device supports MIP load bias. | |
Texture sampler properties.
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inlineconstexpr |
Comparison operator tests if two structures are equivalent.
[in] | RHS | - reference to the structure to perform comparison with |
Uint8 Diligent::SamplerProperties::MaxAnisotropy = 1 |
Maximum anisotropy level supported by the device.
If anisotropic filtering is not supported, this value is 1.