Renderer frame attributes. More...
#include <RadientRenderer.h>
Public Attributes | |
| IDeviceContext * | pDeviceContext = nullptr |
| double | DeltaTime = 0.0 |
| Time since the previous application render frame, in seconds. | |
| double | Time = 0.0 |
| Absolute application time, in seconds. | |
Renderer frame attributes.
| IDeviceContext* Diligent::RadientFrameAttribs::pDeviceContext = nullptr |
Optional device context for local rendering. If null, the renderer uses the immediate context provided by its backend. The context must remain valid until EndFrame() is called.