Describes the data for one mapped subresource. More...
#include <Texture.h>
Public Attributes | |
| PVoid | pData = nullptr |
| Pointer to the mapped subresource data in CPU memory. | |
| Uint64 | Stride = 0 |
| Row stride in bytes. | |
| Uint64 | DepthStride = 0 |
| Depth slice stride in bytes. | |
Describes the data for one mapped subresource.