Multi-draw command item. More...
#include <DeviceContext.h>
Public Attributes | |
Uint32 | NumVertices = 0 |
The number of vertices to draw. | |
Uint32 | StartVertexLocation = 0 |
Multi-draw command item.
Uint32 Diligent::MultiDrawItem::StartVertexLocation = 0 |
LOCATION (or INDEX, but NOT the byte offset) of the first vertex in the vertex buffer to start reading vertices from.