Multi-draw indexed command item. More...
#include <DeviceContext.h>
Public Attributes | |
Uint32 | NumIndices = 0 |
The number of indices to draw. | |
Uint32 | FirstIndexLocation = 0 |
Uint32 | BaseVertex = 0 |
A constant which is added to each index before accessing the vertex buffer. | |
Multi-draw indexed command item.
Uint32 Diligent::MultiDrawIndexedItem::FirstIndexLocation = 0 |
LOCATION (NOT the byte offset) of the first index in the index buffer to start reading indices from.