Diligent Engine
 
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Diligent::TilePipelineNotation Struct Reference

Tile pipeline state notation. More...

#include <RenderStateNotationParser.h>

Inheritance diagram for Diligent::TilePipelineNotation:
Diligent::PipelineStateNotation

Public Member Functions

bool operator== (const TilePipelineNotation &RHS) const
 Comparison operator tests if two structures are equivalent.
 
- Public Member Functions inherited from Diligent::PipelineStateNotation
bool operator== (const PipelineStateNotation &RHS) const
 Comparison operator tests if two structures are equivalent.
 

Public Attributes

const Char * pTSName = nullptr
 Tile shader name.
 
- Public Attributes inherited from Diligent::PipelineStateNotation
PipelineStateDesc PSODesc
 Pipeline state description.
 
PSO_CREATE_FLAGS Flags = PSO_CREATE_FLAG_NONE
 Pipeline state creation flags, see Diligent::PSO_CREATE_FLAGS.
 
const Char ** ppResourceSignatureNames = nullptr
 A pointer to an array of resource signature names.
 
Uint32 ResourceSignaturesNameCount = 0
 The number of resource signature names in ppResourceSignatureNames array.
 

Detailed Description

Tile pipeline state notation.

This structure mirrors the TilePipelineStateCreateInfo struct, but uses a name to identify the tile shader used by the pipeline.