Immutable description of an imported scene asset. More...
#include <RadientAssets.h>
Public Attributes | |
| IRadientAnimationClipAsset *const * | ppAnimationClips = nullptr |
| Uint32 | AnimationClipCount = 0 |
| Number of elements in ppAnimationClips. | |
Immutable description of an imported scene asset.
| IRadientAnimationClipAsset* const* Diligent::RadientSceneAssetDesc::ppAnimationClips = nullptr |
Array of AnimationClipCount animation clips imported with the scene. The array and its pointers remain valid while the scene asset is retained. Clips preserve source-animation order, so the array index is the stable identity within the scene even when names are empty or duplicated. Individual clip name, duration, targets, and channels are available through IRadientAnimationClipAsset::GetDesc(). May be null when AnimationClipCount is zero.