#include "../../GraphicsEngine/interface/EngineFactory.h"#include "../../GraphicsEngine/interface/RenderDevice.h"#include "../../GraphicsEngine/interface/DeviceContext.h"#include "../../GraphicsEngine/interface/SwapChain.h"#include "../../HLSL2GLSLConverterLib/interface/HLSL2GLSLConverter.h"#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"Classes | |
| struct | Diligent::IEngineFactoryOpenGL |
| Engine factory for OpenGL rendering backend. More... | |
Namespaces | |
| namespace | Diligent |
| Graphics engine namespace. | |
Functions | |
| struct IEngineFactoryOpenGL * | Diligent::LoadAndGetEngineFactoryOpenGL () |
| Loads the graphics engine OpenGL implementation DLL if necessary and returns the engine factory. | |
Declaration of functions that create OpenGL-based engine implementation