#include <HnBeginFrameTask.hpp>
Sets up rendering state for subsequent tasks:
- Prepares the render targets and depth buffer
- Retrieves final color Bprim from the render index using the FinalColorTargetId
- (Re)creates the render targets if necessary
- Inserts them into the render index as Bprims
- Passes Bprim Id to subsequent tasks via the task context
- Updates the render pass states
- Updates the task context with the render pass states so that subsequent tasks can use it