Texture atlas usage statistics. More...
#include <HnRenderDelegate.hpp>
Public Attributes | |
Uint64 | CommittedSize = 0 |
The total committed memory size, in bytes. | |
Uint32 | AllocationCount = 0 |
The number of allcations. | |
Uint64 | TotalTexels = 0 |
The total number of texels in the atlas. | |
Uint64 | AllocatedTexels = 0 |
The total number of texels in all allocations. | |
Texture atlas usage statistics.