#include <atlbase.h>#include "EngineD3D11ImplTraits.hpp"#include "BufferBase.hpp"#include "ResourceD3D11Base.hpp"Classes | |
| class | Diligent::BufferD3D11Impl |
| Buffer object implementation in Direct3D11 backend. More... | |
Namespaces | |
| namespace | Diligent |
| Graphics engine namespace. | |
Declaration of Diligent::BufferD3D11Impl class