Rasterization rate map description. More...
#include <RasterizationRateMapMtl.h>
Public Attributes | |
Uint32 | ScreenWidth = 0 |
Width of the final render target. | |
Uint32 | ScreenHeight = 0 |
Height of the final render target. | |
Uint32 | LayerCount = 0 |
The number of layers (aka array size) | |
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const Char * | Name = nullptr |
Object name. | |
Rasterization rate map description.