Compute pipeline state notation. More...
#include <RenderStateNotationParser.h>
Public Member Functions | |
| bool | operator== (const ComputePipelineNotation &RHS) const |
| Comparison operator tests if two structures are equivalent. | |
Public Member Functions inherited from Diligent::PipelineStateNotation | |
| bool | operator== (const PipelineStateNotation &RHS) const |
| Comparison operator tests if two structures are equivalent. | |
Public Attributes | |
| const Char * | pCSName = nullptr |
| Compute shader name. | |
Public Attributes inherited from Diligent::PipelineStateNotation | |
| PipelineStateDesc | PSODesc |
| Pipeline state description. | |
| PSO_CREATE_FLAGS | Flags = PSO_CREATE_FLAG_NONE |
| Pipeline state creation flags, see Diligent::PSO_CREATE_FLAGS. | |
| const Char ** | ppResourceSignatureNames = nullptr |
| A pointer to an array of resource signature names. | |
| Uint32 | ResourceSignaturesNameCount = 0 |
| The number of resource signature names in ppResourceSignatureNames array. | |
Compute pipeline state notation.
This structure mirrors the ComputePipelineStateCreateInfo struct, but uses a name to identify the compute shader used by the pipeline.