Serialization device attributes for Direct3D12 backend. More...
#include <ArchiverFactory.h>
Public Member Functions | |
| bool | operator== (const SerializationDeviceD3D12Info &RHS) const noexcept |
| Tests if two structures are equivalent. | |
Public Attributes | |
| Version | ShaderVersion = Version(6, 0) |
| Shader version supported by the device. | |
| const Char * | DxCompilerPath = nullptr |
| DX Compiler path. | |
Serialization device attributes for Direct3D12 backend.