#include "pch.h"#include "EngineFactoryD3D12.h"#include <array>#include <string>#include "RenderDeviceD3D12Impl.hpp"#include "DeviceContextD3D12Impl.hpp"#include "SwapChainD3D12Impl.hpp"#include "D3D12TypeConversions.hpp"#include "EngineFactoryD3DBase.hpp"#include "StringTools.hpp"#include "EngineFactoryBase.hpp"#include "EngineMemory.h"#include "CommandQueueD3D12Impl.hpp"#include "DearchiverD3D12Impl.hpp"#include "WinHPreface.h"#include <Windows.h>#include <dxgi1_4.h>#include "WinHPostface.h"Classes | |
| class | Diligent::EngineFactoryD3D12Impl |
| Engine factory for D3D12 implementation. More... | |
Namespaces | |
| namespace | Diligent |
| Graphics engine namespace. | |
Routines that initialize D3D12-based engine implementation