Diligent Engine
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Diligent::RadientSkinJointBindingDesc Struct Reference

Immutable binding from one mesh skin-palette entry to a skeleton joint. More...

#include <RadientSkinning.h>

Public Attributes

Uint32 SkeletonJointIndex = InvalidRadientJointIndex
 Index of the corresponding joint in the skin's skeleton.
RadientMatrix4x4 InverseBindMatrix = {}
 Matrix that transforms a vertex from mesh space to the joint's bind space.

Detailed Description

Immutable binding from one mesh skin-palette entry to a skeleton joint.