Diligent Engine
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Diligent::ResolvedVertexLayout Struct Reference

#include <RadientVertexLayout.hpp>

Public Attributes

std::vector< Uint32AttributeOffsets
 One resolved byte offset per input attribute, in the original array order.
std::vector< Uint32BufferStrides
 One resolved nonzero byte stride per input buffer, in the original array order.

Detailed Description

Explicit byte offsets and strides computed from a validated vertex layout. Stores numeric values only, with no references to client metadata.