Camera component. More...
#include <RadientScene.h>
Public Attributes | |
| RADIENT_CAMERA_PROJECTION | Projection = RADIENT_CAMERA_PROJECTION_PERSPECTIVE |
| Camera projection mode. | |
| Float32 | HorizontalAperture = 2.0955f |
| Horizontal aperture in scene units. | |
| Float32 | VerticalAperture = 1.52908f |
| Vertical aperture in scene units. | |
| Float32 | HorizontalApertureOffset = 0.f |
| Horizontal aperture offset in the same units as HorizontalAperture. | |
| Float32 | VerticalApertureOffset = 0.f |
| Vertical aperture offset in the same units as VerticalAperture. | |
| Float32 | FocalLength = 5.f |
| Perspective focal length in scene units. | |
| RadientFloat2 | ClippingRange = {0.1f, 1000.f} |
| Near and far clipping distances in scene units. | |
| Float32 | FStop = 0.f |
| Lens aperture for depth-of-field effects. A value of 0 disables depth of field. | |
| Float32 | FocusDistance = 0.f |
| Distance from the camera to the focus plane in scene units. | |
Camera component.