Shader include preprocess info. More...
#include <ShaderToolsCommon.hpp>
Public Attributes | |
| const Char * | Source = nullptr |
| The source code of the included file. | |
| size_t | SourceLength = 0 |
| Length of the included source code. | |
| std::string | FilePath |
| The path to the included file. | |
Shader include preprocess info.